Mar 30, 2011, 07:21 PM // 19:21
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#41
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Lion's Arch Merchant
Join Date: Jan 2007
Location: Canada
Guild: Endemic Warfare
Profession: W/
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Quote:
Originally Posted by Elnino
Two Words: Match Manipulation
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Four words, Match Manipulation Already Happens. (PS: a /report option would most likely be added if this suggestion was implemented)
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Mar 30, 2011, 07:23 PM // 19:23
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#42
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Still, over Halloween, when winning GvG teams were rewarded with 50 trick-or-treat bags per player, people were syncing that to farm bags. What does that tell you?
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Mar 30, 2011, 08:06 PM // 20:06
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#43
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Desert Nomad
Join Date: Jan 2007
Location: Canada
Guild: Guy In Real Life [GIRL]
Profession: W/E
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The only way this would really get newbies involved would be if the rewards were consistantly better than other high end farms. Nobody would care if every foe dropped 100g to be split amongst the party. The threshold for players to make enough money in order to change to PvP AND stay would have to be something absurd (100k+ an hour for winning underworld once or twice). How does that stack up when compared to a good team? Should they be getting 1 mil plus an hour for consistantly winning? I'm going to go right on ahead and say no.
People would abuse the system, and almost nothing would be good enough in the first place.
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Mar 31, 2011, 02:55 AM // 02:55
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#44
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Wilds Pathfinder
Join Date: May 2008
Location: In a house
Guild: Proof Of A Nets Laziness[HB]
Profession: A/W
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Quote:
Originally Posted by Sir Baddock
Four words, Match Manipulation Already Happens. (PS: a /report option would most likely be added if this suggestion was implemented)
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Oh, so you want it to get worse?
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Mar 31, 2011, 06:00 AM // 06:00
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#45
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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Quote:
Originally Posted by Elnino
Oh, so you want it to get worse?
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This is a huge part of my point. People that play GvG complain in here that the format is dying. Instead of good ideas being discussed, it ends up just being barbed words and arguments. Can we at least keep it constructive and try and brainstorm ways to make PvP a more populated and enjoyable experience as opposed to just having this thread degrade into 1st grade taunting and posturing?
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Mar 31, 2011, 07:25 AM // 07:25
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#46
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Quote:
Originally Posted by lemming
Still, over Halloween, when winning GvG teams were rewarded with 50 trick-or-treat bags per player, people were syncing that to farm bags. What does that tell you?
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Like i mentionned on other thread , all of this wouldn't happen if they made those items dedicated to players( but that can still be sold to merchant)... Eventually that way , the idea Jazilla suggests could be implemented , but i think it's not the way Anet wants to deal with the game , a.k.a making it a farming factory...
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Mar 31, 2011, 12:26 PM // 12:26
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#47
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Sauron The Greatest
PvP heroes... I Lol'ed.
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Hey, you can still use them in the isle of the nameless, the zaishen menagerie and the Training Arenas!
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Mar 31, 2011, 01:30 PM // 13:30
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#48
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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Players dropping random loot would be fun. It would be cool if they dropped one of their armor pieces. Not as equippable armor ofcourse but more as trophy item that cannot be traded.
Kills! Thrills! Memories! Laughs! Yay! \o/
Quote:
Originally Posted by Ser The Monk
The entire point of PvP is that loot does not matter. If you want loot go waste your time pveing. PvP is about skill.
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Mar 31, 2011, 06:17 PM // 18:17
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#49
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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go play runescape or wow if u want to have people drop their stuff
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Mar 31, 2011, 07:49 PM // 19:49
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#50
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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Quote:
Originally Posted by Coast
go play runescape or wow if u want to have people drop their stuff
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you didn't even read my OP. go back and read it please before posting a response.
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Mar 31, 2011, 08:57 PM // 20:57
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#51
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Krytan Explorer
Join Date: May 2006
Location: Michigan, USA
Guild: Us Are Not [leet]
Profession: E/
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Quote:
Originally Posted by Elnino
The rewards aren't what makes pvp fun. Besides, the OP's suggestion will make option 2 worse, therefore, option 2 is worse. Therfore, this is a very bad idea.
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Who are you to dictate what makes PvP fun for everyone? Let us all bow down to our new supreme leader with his all expansive knowledge... get over yourself.
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Apr 01, 2011, 01:57 PM // 13:57
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#52
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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Quote:
Originally Posted by jazilla
you didn't even read my OP. go back and read it please before posting a response.
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i read it, just pointing out your idea is stupid
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Apr 01, 2011, 08:37 PM // 20:37
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#53
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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Quote:
Originally Posted by Coast
i read it, just pointing out your idea is stupid
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I never said players should drop their own loot though. If you feel the need to point out my stupidity, at least have the decency to have your reply pertain to the topic. If you weren't going to be relevant at all, just say, "I think monkeys are dumb" and be completely off topic.
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Apr 01, 2011, 10:08 PM // 22:08
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#54
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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i never said ur stupid, just said ur idea is...
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Apr 01, 2011, 10:15 PM // 22:15
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#55
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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Quote:
Originally Posted by Coast
i never said ur stupid, just said ur idea is...
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but the idea you said was stupid wasn't in my OP at all lol. I never once said players should drop "their" loot. You said that I should go play Diablo if I wanted players to drop "their" loot. That wasn't my suggestion lol.
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Apr 01, 2011, 10:18 PM // 22:18
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#56
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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same thing, theres nothing good about putting more random stuff.
Winning the match should be the reward.
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Apr 01, 2011, 11:28 PM // 23:28
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#57
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Grotto Attendant
Join Date: Dec 2008
Profession: W/
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ill stick to my balth faction and zkeys tyvm, rps for gvg is already a huge incentive
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